Friday, April 3, 2020

Post 2 - Getting in Practice

Stepping Back

Despite watching some videos to help understand the functions of GameMaker Studio 2, when attempting to implement my own ideas, I soon realized that I had little idea how to use the tools. I decided to gain a better understanding, I should go through all of Shaun Spalding's tutorial videos and make the games alongside him. Since he hasn't finished his series on action RPG's I only focused on the platformer based videos, including the "Complete Platformer Tutorial."

What I've Learned

While little progress was made on my own game, I learned a lot about GameMaker Studio 2 and what I can do in it. I've learned how to implement gravity, program enemies and attacks, make all kinds of abilities common to a platformer like wall jumps, etc. All while I've been doing this I have also been writing down any idea that comes to mind and I settled on one game. 

Plans for Future

By the end of this project I want to have created a beta version of a game, likely containing the first area and maybe the story's opening. By my next post I want to have created the parameters for the protagonist, walls, enemies, etc and potentially start on creating sprites and tile sets.

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